How much do video game concept artists make?

09 January 2023 By papmall®

04 types of video game designers are:

  • Visionary

A Visionary is a designer who focuses on player fantasy (the player's narrative and control in the universe) and self expression. The Visionary starts with feeling, asking questions like, "What's the player feeling right now?, What's the mood?, Does the player feel special?, or What's occurring in there?". When confronted with a hurdle, they ask these questions. Their advantages are as follows:

  • World IP
  • Narrative
  • Concept
  • Creative Direction
  • Salesman

The Visionary is balanced by the salesperson. They are goal-oriented and entirely focused on the consumer while taking market trends into account. The questions people ask when they're struggling with anything are, "What are the goals of this?", "What are some instances in other games?". Their advantages are as follows:

  • Game Analysis
  • Pitching
  • Unique Hooks
  • Empath

From the player's point of view, the Empath complements the gameplay experience. They're all about having fun and can see the world via the player's eyes. "A great Empath can play through an experience a hundred times and imagine it's the first time they've ever seen it," Carrillo explained. "That's a really difficult ability to have, and to be honest, it's fantastic, especially if you developed the system." Their advantages are as follows:

  • Tutorials
  • Playtests
  • Analyst

The Analyst designer is primarily concerned with system analysis as well as long-term challenge and depth. They are Empaths' immediate opposites. Everyone is presumably aware of who the analysts are. They consider games from a systems standpoint. They're generally interested in how systems interact with one another, whether the game is challenging enough, and whether there's enough depth. Their advantages are as follows:

  • Tuning
  • Monetization
  • Hour-to-hour progression
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